#ifndef GAMEWINDOW_H
#define GAMEWINDOW_H

#include <QMainWindow>
#include<QLabel>
#include<QPixmap>

namespace Ui {
class GameWindow;
}

class GameWindow : public QMainWindow
{
    Q_OBJECT

public:
    explicit GameWindow(int level,QWidget *parent = nullptr);
    ~GameWindow();
    int game_array[19][19];

signals:
    void closeWindow(void);

private slots:
    void on_pushButton_clicked();

private:
    Ui::GameWindow *ui;
    QLabel* label;
};

#endif // GAMEWINDOW_H
